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Archive for the Category: Central-Apollo-AIR
Lots of Public Betas from Adobe (Flex 3, AIR, Flash Player 9 update 3)
Flash Player 9 update 3
Flash Player Update 3 Beta 1 (build 9.0.60.120) is now available for download at Adobe Labs. 371 bugs were fixed since update 2, but that’s just the start. Adobe has more to please. Tinic Uro has the definitive post about this (though he doesn’t mention the ‘Flash Player Cache’ feature like Emmy Huang).
The improvements are mostly performance related. Flash Player now embraces multiple core CPUs, DirectX on Windows, OpenGL on OSX, hardware scaling of video!… There’s also MIP map support for all bitmaps (which should increase performance and somewhat the memory usage), mipmaps are generally used for 3D textures…
AIR (Apollo)
Adobe Integrated Runtime, AIR, formerly Apollo, beta 1 is also now available at Adobe Labs. A lot of new features and Flex 3 now has more support for AIR.
I must say I think the code name Apollo was way better than AIR. Now people will say ‘Adobe AIR’ meaning ‘Adobe Adobe Integrated Runtime’ and ‘Adobe IR’ doesn’t even look good. Air is everywhere, essential to life, it’s not heavy, it’s transparent, – but it also doesn’t have any value, so I really didn’t like the new name.
Flex 3
Both the free SDK and Flex Builder 3 beta 1 are now also available at Adobe Labs. What’s more, now the bug base is open to public and also Flex 3 nightly builds are available.
Lots of great features. My favorite is Flash Player’s ability to cache the Flex framework. Ted Patrick always has great Flex coverage, so visit his blog to learn more.
Farewell to ‘Macromedia’
Adobe’s Acquisition of Macromedia Expected to Close on December 3, 2005 (via JD)…
So the time has come… For me, personally, Macromedia has been a dear name for more than 10 years. Maybe it’s better it’s promoting to legend status at its height…
While I’m fully aware that its just the name that will vanish it seems, my feelings are mixed.
That’s all I can write for now…
Also posted in Flash, Flex, Misc. 4 Comments
Xbox Flash Video Test Spotted on DevChat
A few hours ago Mike Chambers invited readers of his blog for online Flash Video testing on Central DevChat. The test involved watching video feed of the Xbox game Star Wars:Battlefront.

Daniel Dura also posted an invitation and a screenshot.
It was nice as an online event, spontaneous. I wished our tests involved playing games…
Here are some notable quotations from the chat:
CyanBlue: Is it live video feed from your own xbox, mesh???
CyanBlue: Who’s playing the guy on the right??? He’s worse than me, it seems…
JesterXL: how’d they connect da box to da stream?
JesterXL: ATI card with TV out or….?
mike.chambers: mike downey and christian cantrell.
mike.chambers: christian was the one kicking the most ass.
mike.chambers: danny is ok, but christian is much better.
mike.chambers: they are both better than chambers.
CyanBlue: …my wife probably will kill me if I don’t come home tonight…
Dominick@home: damn, some of the new j2se 5.0 features rock
Dominick@home: pretty cool.. but how would central handle the video if it were 400×600
mike.chambers: this is just a hw test.
mike.chambers: more stuff to come in the next couple of weeks
mike.chambers: ill post some info on how we do it on my weblog
Dominick@home: also java has static import… really cool..
mike.chambers: thanks for the help testing this
Dominick@home: now we all get timbuktu bags..
Fernando: i love ps 2
***mike.chambers has left default
Central 1.5
Central 1.5 (aka Gemini) was released earlier today. You can read more at Robert M. Hall’s Feasible Impossibilities blog or at OscarTrelles blog.
File I/O support, automatic network detection, Flash Player 7 and AS2 support, new component architecture all sound great.
New licensing model allows ‘Open distribution’ meaning that the developer can handle the transaction himself. That’s especially a good move since Macromedia’s own Try/buy licensing currently still works for only US.
There’s also AOL Instant Messenger SDK, with a very strict license agreement (make sure you read the agreement). You have to use Try/Buy licensing for any app that makes use of the Central AOL IM SDK, so if you’re not in the US, you can’t sell an app (using Open Licensing) or give it away free. But, I guess, you can still play with it for yourself, considering Gemini / Central 1.5 is still a developer release, that’s acceptable for now… If you’re interested in AIM SDK, Jesse Warden has a good article titled FEEDBot: Central 1.5 AIM SDK Sample App.
I’ll definitely write more about Central 1.5 later.
Central is an exciting idea, still for developers and early adopters. I suggest you check it out now, to be there when it takes off…
BTW, did you know Bob Dylan was a Gemini?