Archive for the Category: Central-Apollo-AIR

And Then Premium Features Arrived…

On March 28, 2012, Adobe announced and introduced the anxiously awaited Flash Player Premium Features for Gaming, with Flash Player 11.2 and AIR 3.2. Also Roadmap for Flash Runtimes was updated. (BTW, the problem with the road-map is that it’s just some plans, ‘official gossip’ as I call it, it offers no commitment or legally binding […]

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Why will Premium Flash Player Features Kill Flash?

SWF file format, the format for Flash files, is proprietary. Flash has been criticized for this by many, including late Steven P. Jobs. But SWF format has been open, since 1998 with the initial release of SWF specifications. And this is what we all said against proprietary format argument. Openness of SWF format meant that any 3rd […]

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Silverlight in the Past Tense… Another Flash Killer bites the dust!

Flash is stronger than ever, as proved by the recent Adobe MAX 2010, and another so called Flash Killer is now gone…

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Old news: AIR Beta2, Flex3 Beta2, AMP prerelease and Flash Lite 3

It all happened on October 1st and I kind of ignored them because of all cool news coming from Adobe MAX. Flash Lite 3 is out and it supports FLV video along with most SWF 8 content. Flash Lite is Flash for mobile devices, phones etc. and video support means you’ll be able to enjoy […]

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Flash 10 and Quake in Flash

Peter Elst has a post titled Adobe MAX Chicago – Sneak Peeks and you can’t afford to miss the videos about next version of Flash and C/C++ to AS3 conversion. Next version of Flash will have a better ‘stage’ where you can have your video live and you’ll need to test your movie less. You’ve […]

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